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Docking Game

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Devlog

  • How I made this game - Part 3: Conclusions
    January 16, 2026 by Cloud Code
    Hello everyone! In this final part I'm going to share with you some concepts and things I have to improve for the future. This was my first game and, looking back, there are a lot of things to improve... Continue reading
  • How I made this game - Part 2: Visuals
    January 16, 2026 by Cloud Code
    Hello everyone! Now I'm going to talk all about the graphic designs and some decisions I've made regarding the main gameplay. Gameplay visual elements. The most important element of the gameplay is th... Continue reading
  • How I made this game - Part 1: Frameworks
    January 09, 2026 by Cloud Code
    Hello everyone! In this series I want to show you what tools I used to make this game and some technical details. Here I'm going to talk about the programming language and framework I used and why I c... Continue reading
  • What inspired me to make this game
    January 08, 2026 by Cloud Code
    Hello everyone. Here I want to tell what inspired me to make this game and what things I considered important when I developed it. First of all let's talk about the type of game. After watching the mo... Continue reading
  • Release of Docking Game
    January 05, 2026 by Cloud Code#release
    This is a fast-paced casual game that you can play offline. Each mission is short in duration but loaded with action and commands. Can you make the right moves before it's time out?... Continue reading
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